Hi i would like to ask a question : I have looked at the sound example mission by bloodmixer. After thinking i understood well i went by and copied some of his instructions and one of his soundfiles to a test mission, and made a waypoint playing one of his files.
Interesting enough, it plays the onscreen text from the stringtable.csv when hitting the waypoint, but not the file itself. And there is no problem with the file, it works in the tutorial
There has to be an error somewhere because if i just go and put another character inside bloodmixers tutorial mission it functions. But have no idea where.
My description.ext :
class CfgSounds
{
sounds[] = { voicesample };
class voicesample
{
name = "";
sound[] = {"voicesample.ogg", db-10, 1.0};
titles[] =
{
0, $STRM_voicesample
};
};
};
Relevant exerpt from the mission file :
class Item1
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={10437.097656,123.974998,4100.428711};
special="NONE";
id=1;
side="CIV";
vehicle="Civilian11";
leader=1;
rank="CORPORAL";
skill=0.600000;
text="Karl";
};
};
class Waypoints
{
items=1;
class Item0
{
position[]={10446.279297,123.974998,4099.762695};
expActiv="karl say ""voicesample"";";
class Effects
{
};
showWP="NEVER";
};
};
What could it be that i did wrong? The file is called voicesample.ogg and sits right next to the mission file.
Thanks,
STG