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Author Topic: soldiers form 360 after getting out of helo  (Read 510 times)

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Offline trinec

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soldiers form 360 after getting out of helo
« on: 24 Mar 2005, 03:35:50 »
Hey could someone help me with a script were when a helicopter lands the units in a group on board get out and form a 360 around the helicopter either kneeling or prone  then the helicopter flys off.

Thanks

Dane

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Re:soldiers form 360 after getting out of helo
« Reply #1 on: 24 Mar 2005, 11:14:47 »
The Kammak Squad Stuff 2 script pack has a hasty 360 script that's enabled via useraction.

You can find it in the ed depot here:
http://www.ofpec.com/editors/browse.php?browsewhat=2&category=2_6&start=25

Offline trinec

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Re:soldiers form 360 after getting out of helo
« Reply #2 on: 24 Mar 2005, 22:06:41 »
ya ive looked at that one but im not sure if there is a way to make a group use that script automaticaly I dont want to have to command them to do the 360 I want when the helicopter lands the whole group gets out and automaticly forms a 360 for a few seconds then the control goes back to the individual soldiers.   like for using in a cutscene..

Dane

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Re:soldiers form 360 after getting out of helo
« Reply #3 on: 24 Mar 2005, 23:33:49 »
Do it like this maybe, make a little script that when the squadleader get's out off the chopper (he's always the first one to leave chopper) just put this in script: [] exec "actHasty360Set2.sqs", and make a few seconds delay and add this line: [] exec "actHasty360Recover2.sqs".
But this only works with the players squad, if you want to use another squad you have to modify the actHasty360Set2.sqs and actHasty360Recover2.sqs.

Offline trinec

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Re:soldiers form 360 after getting out of helo
« Reply #4 on: 25 Mar 2005, 00:30:14 »
ah duh that was too easy thanks alot man I tried it just for a test using a trigger and linking it to the group and it sets them all in the 360 so it should work ok for having a condition were all units exit the helo cool

thanks again Dane   :)