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Author Topic: cam create  (Read 685 times)

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Offline 456820

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cam create
« on: 21 Mar 2005, 10:11:29 »
how do i go about cam creating a shell 120 and set positioning it on a tank so it damages the tank and also set positioning it on a game logic and or markers

Offline bedges

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Re:cam create
« Reply #1 on: 21 Mar 2005, 10:59:14 »
for named objects/game logics

Code: [Select]
shell_name = "shell120" camcreate getpos named_object
for markers

Code: [Select]
shell_name = "shell120" camcreate getmarkerpos "named_marker"  

Offline 456820

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Re:cam create
« Reply #2 on: 21 Mar 2005, 12:11:11 »
what does the shell_name part is that needed does that just name the shell

Offline nominesine

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Re:cam create
« Reply #3 on: 21 Mar 2005, 12:29:36 »
shell_name is any name you assign to your shell. Choose freely. You can name your shell pamela_anderson if you want.  ;D
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Offline Pr0ph3t

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Re:cam create
« Reply #4 on: 21 Mar 2005, 13:30:53 »
isn't it shell125 d00ds?

Offline Planck

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Re:cam create
« Reply #5 on: 21 Mar 2005, 19:58:14 »
Take your pick.......shell73, shell105, shell120, shell125.....whatever takes your fancy.


Planck
I know a little about a lot, and a lot about a little.