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Author Topic: Massive Multiplayer  (Read 1147 times)

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terminator10

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Massive Multiplayer
« on: 10 Mar 2005, 19:23:57 »
i was thinking that this game has got a good engine to do big battles and i think that we can do a mod for this game for play a lot of player 500+ or 1000 for do a war in a island with a lot of people specialinting in one work like a mmorpg but in flashpoint . Thanks

(excuse me my lenguege because i don t speak english well)

Offline RujiK

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Re:Massive Multiplayer
« Reply #1 on: 10 Mar 2005, 20:53:13 »
One word.
Lag-o-rama.

Also the maximum number of players possible in one game is 756.
(63 times 12)
I like your approach, lets see your departure.
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Offline General Barron

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Re:Massive Multiplayer
« Reply #2 on: 14 Mar 2005, 05:53:27 »
It would definately lag like crazy if you had the max number of players, which is 756 x 4 sides = 3024.

However, would games with larger-than-usual numbers of players lag? I don't play MP too much, but the most I've ever seen in a game at once is like 30. Would a server be able to handle, say, 60 players at once? That would be PLENTY of players to have on at once. I doubt you could even ever get that many players together at once...

The big problem, of course, is the lack of join-in-progress, meaning you have to get all 60 players in the game lobby at once before starting. Using MP saving via Sinews of War, however, one might be able to swing something workable for large games like this. I would like to see some more expansive multiplayer as well.
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