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Offline Pilot

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Poor ingame texture quality
« on: 29 Jan 2005, 00:15:41 »
I have a problem with my texture's having poor quality ingame, yet they have great quality in bulldozer.  How can I get the texture's to be as good ingame as they are in bulldozer?

Here is the texture ingame:

Offline Pilot

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Re:Poor ingame texture quality
« Reply #1 on: 29 Jan 2005, 00:19:09 »
And here is the texture in bulldozer:

Offline Plane

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Re:Poor ingame texture quality
« Reply #2 on: 29 Jan 2005, 08:32:19 »
Is the problem that your ingame resolution is "800*600". ???
I have a poor texture quality because of this problem.
The propeller is just a big fan in front of the plane used to keep the pilot cool. When it stops, you can actually watch the pilot start sweating.

Offline Pilot

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Re:Poor ingame texture quality
« Reply #3 on: 29 Jan 2005, 18:48:05 »
I just checked, and my resolution is at 1024x768x32.  I also have the visual quality turned up as high as it will go.  I think it's a problem with either the addon or the textures, as with other objects the quality is great.  Look at the picture below.  The men in the plane have great texture quality, while the plane doesn't.

Offline Plane

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Re:Poor ingame texture quality
« Reply #4 on: 30 Jan 2005, 06:49:25 »
And what's your picture format?
*.paa or *.pac or *.jpg?
I think pac format has the best quality ;)
 :gunman:
The propeller is just a big fan in front of the plane used to keep the pilot cool. When it stops, you can actually watch the pilot start sweating.

Offline Pilot

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Re:Poor ingame texture quality
« Reply #5 on: 30 Jan 2005, 13:31:33 »
I'm using paa at the moment, I will try pac and see if it makes a difference.

Offline Pilot

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Re:Poor ingame texture quality
« Reply #6 on: 30 Jan 2005, 21:55:55 »
Ok, I tried it, and it didn't help. :'(

Lean Bear

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Re:Poor ingame texture quality
« Reply #7 on: 01 Feb 2005, 20:52:54 »
What size is the texture?

Is it n2 ? (eg. 256x256, 512x512 etc)?

Offline Pilot

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Re:Poor ingame texture quality
« Reply #8 on: 01 Feb 2005, 22:26:13 »
I tried it in both 256x256, and 512x512.  The result was the same with both sizes.

Lean Bear

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Re:Poor ingame texture quality
« Reply #9 on: 02 Feb 2005, 18:18:30 »
What was the image before you converted it to .paa?

The best type is .tga 32bit non-RLE compressed. That always gives results.

Offline Pilot

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Re:Poor ingame texture quality
« Reply #10 on: 03 Feb 2005, 01:00:42 »
I use .jpg.  I can never get .tga files to work, as I don't have a program that can do alpha channels.

Offline oyman

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Re:Poor ingame texture quality
« Reply #11 on: 03 Feb 2005, 04:29:45 »
I use .jpg.  I can never get .tga files to work, as I don't have a program that can do alpha channels.
the jpg files could be a problem, also they use more computer resources than paa/pac

Offline Pilot

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Re:Poor ingame texture quality
« Reply #12 on: 03 Feb 2005, 14:45:22 »
Sorry, I wasn't very clear.  I meant my original files are in the .jpg format.  I then convert them to .paa using Texview.

Shalashaska

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Re:Poor ingame texture quality
« Reply #13 on: 03 Feb 2005, 15:01:52 »
I use a little program converter, which can also improve jpg quality (with minimum size increase); I also use it to turn pics in .tga, then I use TexView to save them as .paa or .pac.
Do you think this can help?

Offline Pilot

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Re:Poor ingame texture quality
« Reply #14 on: 03 Feb 2005, 15:21:35 »
Maybe, depending on what the problem is.  What is the program called, and where can I get it?