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Methods for removing dead bodies to reduce lag (ie St.Pierre Remix)
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Topic: Methods for removing dead bodies to reduce lag (ie St.Pierre Remix) (Read 891 times)
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STFChard
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Methods for removing dead bodies to reduce lag (ie St.Pierre Remix)
«
on:
02 Oct 2002, 07:31:04 »
I've noticed that several new CTF (st.pierre remix amongst others) has an auto removal (hide?) of bodies that greatly reduces lag.
Does anyone know how to code this to happen?
Thanks
STFChard
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Kaliyuga
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Re:Methods for removing dead bodies to reduce lag (ie St.Pierre Remix)
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Reply #1 on:
02 Oct 2002, 07:55:25 »
Yer looking for the
deletevehicle
command I believe there Chard.... hit the search button above.. or try the ed depot
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Methods for removing dead bodies to reduce lag (ie St.Pierre Remix)
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