This is the line:
Flare = "Flare" camcreate [(getpos _strikeplane select 0), (getpos _strikeplane select 1),8]
The plane is involved in a bombing mission and it should release a flare similuating an anti-IR missile countermeasure. What I obtained is only a "bang" sound like the one that you can ear when a flare fired from a GL touch the ground...
I've tried to change the "altitude" from where the flare start (e.g. 8/-8 and so on...), but the result is the same...
I've tried the flare script that I've found in the the OFPEC Editor Section, but the "problem" is that that flare aren't visilble, cause the plane fly 150mt+/- over the ground.
My final intention is only to create a "scenografic" effect as the mission take place during the a mid-spring dawn and the player is the one that must coordinates a ground attack to a enemy helded town....
Thanks in advance for any help.
Saluti!!!