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Author Topic: Problem with Host/notHost  (Read 1111 times)

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dius

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Problem with Host/notHost
« on: 26 Dec 2004, 22:09:49 »
Hello
I have a problem with a script.
if i use the script as Host/server, the script is ok.
But if i use it on another server, the Crewmans (wk1,wk2,wk3) dont get in Tanks (ari1,ari2,ari3)!?

Code: [Select]
.......
wk1 moveinGunner Ari1
~1
wk2 moveinGunner Ari2
~1
wk3 moveinGunner Ari3
~15
Ari1 dotarget ziel
~0.5
Ari2 dotarget Ziel
~0.5
Ari3 dotarget Ziel
~2
.............
Code: [Select]

This script was startet with an addaction entry from the player


 ???
« Last Edit: 26 Dec 2004, 22:33:35 by dius »

Offline Artak

  • The old beanbag shaker
  • Former Staff
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Re:Problem with Host/notHost
« Reply #1 on: 26 Dec 2004, 23:41:42 »
scripts started with addaction are always local to the one who used the action. There's a great many topics about this in the multiplayer board
Not all is lost.