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Author Topic: Suicide Paras  (Read 447 times)

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NA556

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Suicide Paras
« on: 22 Dec 2004, 21:52:53 »
Hi. i have made a mission envolving paras and it works to the extent that when im not one of the paras they fall out of thier chutes about half a second after jumping out. The script im using for the jump is:

Code: [Select]
_Group = _this select 0
_Vehicle = _this select 1


_listunits = units _Group

_A = 0
_B = count _listunits
#KEEPSENDING
_listunits select _A action ["EJECT", _vehicle]
Unassignvehicle (_listunits select _A)
_A=_A+1
~0.25
?_B >_A:goto "KEEPSENDING"
~0.25
MoveNext = TRUE

And im using:
the c130 v2 as the vehicle
the ukf dpm pack as the paras
Thanks, NA556

Offline johnnyboy

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Re:Suicide Paras
« Reply #1 on: 22 Dec 2004, 22:19:04 »
What altitude are you ejecting at?  There is a minimum safe altitude for para ejecting (I think it is 50M?).  If you eject below the minimum, you will die.  

You can force your vehicle to fly higher via this command:

airunit FlyInHeight 100

Put this command in the air unit's init, or a waypoint before the ejection is to occur.  Note "airunit" is the name of your air unit.  
« Last Edit: 22 Dec 2004, 22:19:31 by johnnyboy »
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Offline Triggerhappy

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  • Llama, it's what's for dinner.
Re:Suicide Paras
« Reply #2 on: 23 Dec 2004, 02:34:29 »
that is because the c130 has its own para script, so any other para script fooks em both up, penguinman had this problem, i think he just deleted the script for the c130, but then if other people play it, they will still have it, and everyone dies