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Author Topic: C-SAR  (Read 928 times)

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1shottokill

  • Guest
C-SAR
« on: 24 Sep 2004, 16:29:16 »
Could you make a script that commands a chopper (east or west) to go to the players position and pick up a injured (or if dead hide the body) man and take him back to base and detach him from the squad and have a message saying 'Papa bear, 4 is down, please send C-SAR.' 'Roger that Echo scrambling now'. Because i'd like it for a ranger mission on tonal in the near future.

Kammak

  • Guest
Re:C-SAR
« Reply #1 on: 26 Sep 2004, 04:48:52 »
Check out the "GP Helicopter Script" that is pending in the editor depot.  That will handle all the helo aspects.

RE: The rest.

Place a helicopter anywhere you want, name it "vMedivac".

Place a hidden LZ (H unit) anywhere on the map, name it "lzMedivac".

Place another LZ (H unit) whereever the casualties should be flown to.  Name it "lzBase".

Have a radio command, titled "Evac Casualties."  Either once or repeated depending on how you want it.

In the activation field, place:

Code: [Select]
hint "Select units to be evac'ed, then click map to confirm.";onMapSingleClick{[[_units] exec "HeloMedivac.sqs";true}

Make a script, titled "HeloMedivac.sqs"

Code: [Select]
;HeloMedivac.sqs

_arrHurt=_this select 0
? count _arrHurt==0:hint "No units selected.  Evac aborted.";exit

[(_arrHurt select 0}] join grpNull
? count _arrHurt>1:{[_x] join (_arrHurt select 0)} foreach _arrHurt

hint "Calling in medivac now."
lzMedivac setpos getpos (_arrHurt select 0)
[(_arrHurt select 0),vMedivac,lzMedivac,lzBase] exec "kmkHeloScript.sqs"

exit

In game, the player could select the radio command, then use the Fn keys to select who he wants to evac, then click on the map to confirm.  The guys he selected would be removed from the player's squad and form a new group.   The helo will then land at lzMedivac, the members of _arrHurt will be automatically loaded, the helo will fly to lzBase, and the members will be automatically unloaded, and the helo will land and shutdown.

Note, this will only work for alive units.  You would typically never call in a medivac, in an *unsecure* zone, for dead bodies.  Either hump them out or mark their pos for later retrieval.  RE: Scripting it, there is a script in the Editor Depot that retrieves dead bodies, and I believe it includes the animations showing the retrievers working with the bodies.  I saw it once a long time ago and thought it was pretty clever!  Maybe that would work for you?


1shottokill

  • Guest
Re:C-SAR
« Reply #2 on: 26 Sep 2004, 20:14:21 »
Sounds cool, I wanted to put it in a ranger mission because their motto is 'leave no man behind'. thanks for that!

Crassus

  • Guest
Re:C-SAR
« Reply #3 on: 27 Sep 2004, 15:42:16 »
Actually, the motto is Sua Sponte: Of their own accord. The unofficial one is "Rangers lead the way." ;D