Hi,
I am trying to do something that seems to sound simple enough, but it is proving to be a challenge to my limited scripting knowledge.
I have a bmp on a series of waypoints set to COMBAT, fire at will etc and if the bmp detects the player he fires a few mg shots off, but then continues on to his waypoints, regardless of whether he has killed the player.
What I want, is if the BMP detects the player and his squad, he moves to the players location and keeps firing until he has killed the team, or until they are not detectable anymore.
I looked at the hunterkiller script in the library, but this is triggered when a player enters a trigger zone and not necessarily if they have been detected by the bmp.
Whats the best way to tackle this one?
BTW - I thought about giving the bmp a search & destroy waypoint, but for this mission it wouldn't really fit.