ok, i am creating a mission were you play as a terrorist. I use two addons, the terrorist addon which is added to the side of resistance and a police addon which is added to the side of civilian so;
they are basicly the same sides.
you start the mission in your UAZG along with 3 fellow terrorists (this is designed to be a coop mission) and you stay friendly to the police until you get out of your car and reveal yourself. then when they see you they start shooting at you. anyway to turn them into enemies of civils (the police) i used
Condition : !(terrorist1 in jeep1) or !(terrorist2 in jeep1) or !(terrorist3 in .......... and soon
On Activation : terrorist1 addscore -10000 (or something like that, it's working
It works fine when i'm testing the mission alone without the ai but when i have the ai and i get out of the uazg, not only the police shoot at us but so does my fellow terrorists!
I was wondering if there was any way i could do what i want to do so my own ai won't shoot me?
or will i have to put "YOU MUST DISABLE AI OR THEY WILL TURN ON YOU" in the mission explanation?