Wow! It's working! And looks nice even with non-specific animation.
But how can I add EH to addon config ? I add this at the end
class EventHandlers
{
fired= "_this exec ""\mortar\scripts\fired.sqs""";
};
No errors, but it doesb't seem to be worky
I can't even launch hint from this script as example
Through init line I used
_gunner = gunner this
_gunner switchmove "CombatReloadMortarStart"
exit
I guess it's possible to modify anim slightly in order "reload animation and the mortar barrel dont really match positions"
How do configure this new anim in addon( addon of mortar not anim pack ) ?