I thought I'd update. I managed to get my script to run okay in a multiplayer game. There is one problem though. I instruct the game to creat a parachute at the respawn point just after the player has died.
Then I instruct it to move the player into the parachute as a driver, which it duly does. Hey presto I appear at the respawn point ready to go. With one problem though. After a few seconds I am warped to the point where I originally died and where I was standing moments previously a new unit has been created.
Can anyone think why this is? Also could someone shed some light on exactly what is supposed to be in the description and init files to allow normal respawning? I would be most grateful