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Author Topic: Fake Tracers  (Read 1346 times)

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Offline icarus_uk

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Fake Tracers
« on: 15 Sep 2002, 14:00:59 »
Im looking for a script that, using the Resistance Drop command, can make fake coloured tracers whizz out from an area in a predefined direction.

Im looking for it to make a MP mission a little harder.  AI dont give a monkeys about incoming fire it seems, but racing tracers coming in will keep the heads of human players down, forcing them into a false sense of danger.

Idealy a script that you can specify the colour of the tracers.  So you can easily simulate East, West or Resistance fire.
« Last Edit: 15 Sep 2002, 14:01:40 by [icarus_uk] »

zsa_zsa_rasputin

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Re:Fake Tracers
« Reply #1 on: 19 Sep 2002, 17:14:14 »
but what would be FIRING the tracers?

Please explain!!!  ???

Dan  ;D

Gameer_77

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Re:Fake Tracers
« Reply #2 on: 19 Sep 2002, 19:37:26 »
No one. They are FAKE tracers, fired from out of no-where to look like someone did fire them.

This is a tricky one Icarus...

 8)PEACE

Offline icarus_uk

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Re:Fake Tracers
« Reply #3 on: 19 Sep 2002, 21:00:45 »
I know its a tricky one.  Unfortuntely the drop command is the most elusive one yet.  I have found no tutorials on it and as a result, dont understand it.

So I need someone to help me make this so I can finish my mission.

red devil

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Re:Fake Tracers
« Reply #4 on: 22 Sep 2002, 14:24:55 »
If they looked like the ones on Omaha in Medal of honor (on playstation not pc) that would be cool

zsa_zsa_rasputin

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Re:Fake Tracers
« Reply #5 on: 24 Sep 2002, 16:57:51 »
ALSO: you mean like on the CTF mission "Overlord" in UT?
I believe that had tracer AND mortar fire.

Could you perhaps not have VERY distant (Undectable units) firing inaccurately?

Dan ;D