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Author Topic: pistol in the description.ext?  (Read 979 times)

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NiM_X

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pistol in the description.ext?
« on: 23 Sep 2002, 16:44:12 »
I no its been asked before prolly but....
What is the correct wording for adding pistols to the the description.ext file....

I.E. weaponclass pistol? etc....


thanks for the help

NiM_X

  • Guest
Re:pistol in the description.ext?
« Reply #1 on: 24 Sep 2002, 11:04:46 »
I figured it out....thanks for all the replies....

Offline macguba

  • Former Staff
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    • macguba's operation flashpoint page
Re:pistol in the description.ext?
« Reply #2 on: 24 Sep 2002, 13:11:40 »
lol  :)  you're the only person who knows the answer ........ would you care to share it with us ignoramuses?    If you then mark the thread solved the Admins can put the answer in the FAQ.

To be fair the website has been a bit temperamental over the last day or two so some people may not have seen the question.
Plenty of reviewed ArmA missions for you to play

NiM_X

  • Guest
Re:pistol in the description.ext?
« Reply #3 on: 25 Sep 2002, 05:14:31 »
OK for all heres the fix its simple once I figured it out....

Only one catch tho it wont work with just any unit.

In the editor u add any unit that is sidearm capable i.e. the new resistance guys or can be any addon unit that can use a sidearm. Then in the description.ext u add any sidearm u like to the usual class weapon list
For example:

class KEGsw44m
    {
        count = 4;
    };

then when u start up the game u will see the unit has his assigned pistol but u will also be able to choose any one u have added and dont forget to add the magazines in also under the class magazines field. SO basically the fix was you just need a sidearm capable unit and then add the weapon like u would any other.

If anyone would like a copy of my universal description.ext that covers most coop multi missions let me know and ill give it to ya then u can edit it how u see fit.