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Detecting enemies
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Topic: Detecting enemies (Read 448 times)
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KoniaX
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Detecting enemies
«
on:
08 Aug 2004, 01:40:41 »
What I want to be able to do is this. I want the player to have to pull out binoculars, sight at least 5 enemies in an enemy camp, and then have the objective be completed? Can someone show me how to do this? I know it is possible.
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CopyrightPhilly
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Re:Detecting enemies
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Reply #1 on:
08 Aug 2004, 03:30:06 »
correct me if i'm wrong anyone because i'm now 100% about this
place a trigger round the enamy area and make its activation by east
then select detecting by west.
then to make it end the mission just put in the on activation filed:
end1=true
make an end trigger and in its condidtion put
end1
hope this helps
cheers, Philly
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Editors Depot - Mission Editing and Scripting
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OFP - Editing/Scripting General
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Gruntage
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Detecting enemies
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