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Author Topic: i wanna make cutscenes!  (Read 926 times)

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MuSe

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i wanna make cutscenes!
« on: 12 Jul 2004, 12:59:16 »
As some of you are aware i'm making a campaign but what sort of campaign w would be without cutscenes? I've never tried making them cause i've put all my effort into my missions. Can anyone tell me if there any good tutorials out there on creating cutscenes, intros and outros? from basics to advanced. I learn stuff really quickly so i could play around with scripting for ages.

Offline macguba

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Re:i wanna make cutscenes!
« Reply #1 on: 12 Jul 2004, 13:06:30 »
Start with snYper's camera tutorial and then messiah's camera.sqs tute.   You must read them both in that order.    Use Bloodmixer's sound tutorial to learn how to add speech and music.   If you want fancy text read xenofane's font/text tutorial.

Critical time delays between shots can cause problems because different computers run at slightly different speeds so your shot and the action its supposed to show can get out of synch.

Always start a cutscene with a setAccTime command in case the player is on 4x time when he hits the cutscene.   A cutscene (if it takes place during or a mission) should normally have a retry point at the end.

Start intro scripts from the init field of a unit, not a trigger, otherwise you get a brief shot of the player unit at the start.   The game goes through init line commands before doing the triggers.

Fade music out at the end of cutscenes, don't have it just stop abruptly.
Plenty of reviewed ArmA missions for you to play

shadow99

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Re:i wanna make cutscenes!
« Reply #2 on: 13 Jul 2004, 10:01:38 »
Hey, about fading the music, how are you meant to do that, properly?
I do:

0 fadeMusic 0.4
~1
0 fadeMusic 0.3
~1
0 fadeMusic 0.2
~1
0 fadeMusic 0.1
~1
0 fadeMusic 0

It sounds alright, but you hear a quietened version of the music stop abruptly. There's a better way, obviously. Do you just fade directly to 0?
I thought that just stops the music without fading it. That's in my experience anyway...

PsyWarrior

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Re:i wanna make cutscenes!
« Reply #3 on: 13 Jul 2004, 16:45:08 »
Greets, Shadow99.

Now there is in fact a very easy way to fade sound gradually to zero.

First, let's examine the command:

[time] fadeMusic [level]

You have:

0 fadeMusic 0.4

Now instead of using a string of commands, just use:

5 fadeMusic 0

Which will fade the music to 0 over 5 seconds.

Enjoy... ;)

-Supr. Cmdr. PsyWarrior
-Psychic Productions

EDIT: Clarified.
« Last Edit: 13 Jul 2004, 16:46:13 by PsyWarrior »

Gooner861

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Re:i wanna make cutscenes!
« Reply #4 on: 19 Jul 2004, 09:42:55 »
How's it going Muse, u got anywhere with it yet or do you still need any help?

Gooner

Offline Messiah

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Re:i wanna make cutscenes!
« Reply #5 on: 19 Jul 2004, 10:54:36 »
Start with snYper's camera tutorial and then messiah's camera.sqs tute.   You must read them both in that order.    

thanks for the reccomendation  :)
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Offline macguba

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Re:i wanna make cutscenes!
« Reply #6 on: 21 Jul 2004, 10:59:03 »
camera.sqs saved my life, I'd have given up if it hadn't been for that.   I hate doing cutscenes anyway - sooooooooo boring - and having to do the camera by hand was just too much of a nightmare.     Before you discovered it I kept thinking, as I moved the gamelogic half an inch again, that BIS couldn't possibly have done it like this, there must be an easier way.
Plenty of reviewed ArmA missions for you to play

Offline Messiah

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Re:i wanna make cutscenes!
« Reply #7 on: 21 Jul 2004, 11:16:25 »
wouldn't say i discovered it - i think it was KTottE who told me about it... then i realised there must be a hell of alot of people who would love to use this  :) same goes with map anim  :)
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Dubieman

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Re:i wanna make cutscenes!
« Reply #8 on: 21 Jul 2004, 15:50:22 »
Yea I can't imagine BIS sitting there for hours using the first method. When they could be making double gunner positions for vehicles or other cool stuff.

Yay camera.sqs! ;D