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Author Topic: Respawning Logic Help  (Read 1105 times)

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Murphy

  • Guest
Respawning Logic Help
« on: 13 Jun 2004, 20:20:50 »
Here is what I am trying to do...

I want to have enemy AI respawn after they are all killed and have them resume the attack.

The logic is:

The enemy keep coming until you complete the objective.

Can anyone help?

ponq

  • Guest
Re:Respawning Logic Help
« Reply #1 on: 14 Jun 2004, 10:26:33 »
you could use this script:

http://www.ofpec.com/editors/browse.php?browseon=&browsewhat=-1&catselected=-1_-1&catagory=-1&subcategory=-1_-1&numreturn=25&displayformat=0&ofpv=1&searchwhat=1&searchlevel=0&searchwhat=1&searchopts=&searchstring=spawnmanager&x=0&y=0

Spawnman2 spawns enemies from a "base" (could be about everything) untill the base is destroyed (which you could easily do with a trigger (base setdamage 1).

Gl