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Author Topic: Hawks' USS Nimitz  (Read 708 times)

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onionres

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Hawks' USS Nimitz
« on: 06 Jun 2004, 07:05:58 »
I need help with Hawks' USS Nimitz v0.5beta

1. Anyone know how to get the AI to use the catapaults?

2. Anyone know how to get the AI to land on the carrier and then move out of the way?

DBR_ONIX

  • Guest
Re:Hawks' USS Nimitz
« Reply #1 on: 06 Jun 2004, 14:13:53 »
Basicly, no
The AI is not smart enough :(
It has trouble even landing on the groud ::)
Sorry :(
- Ben

Offline rhysduk

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Re:Hawks' USS Nimitz
« Reply #2 on: 07 Jun 2004, 11:19:11 »
Yep, NO is the answer.

I suppose if you wanted the AI to land on the Nimitz for a cutscene / camera cutscene then you can cheat.

Make the plane land on a runway, but script the camera so it doesnt see the ground, cut back and forth the Nimitz and plane :) Not the best idea though  :-\

Rhys

Although, work on the NImitz seems to have stopped, you will have to contact Hawkabout this though.. there is a thread over at the official forums for the addon ;)
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onionres

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Re:Hawks' USS Nimitz
« Reply #3 on: 09 Jun 2004, 09:43:24 »
Damn AI! Can i script them to land or something, at least use the cats?

PsyWarrior

  • Guest
Re:Hawks' USS Nimitz
« Reply #4 on: 09 Jun 2004, 14:12:56 »
Greets,

Take a look at the stuff Here.

Note that we're not actively working on this system any more (Project MCAR takes priority over everything else).
EDIT: No longer true.

Nevertheless, the contents of the thread may still help you to find some answers to your questions (why it is so difficult to get AI to use the catapults, for instance.

-Supr. Cmdr. PsyWarrior
-Psychic Productions
« Last Edit: 09 Jul 2004, 21:43:07 by PsyWarrior »

Offline Gnat

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Re:Hawks' USS Nimitz
« Reply #5 on: 13 Jun 2004, 03:59:37 »
Depending how much movement you want the jet to do on the deck, you may be able to trigger a waypoint for the AI pilot and then use SETVELOCITY to get the unit into the air off the deck.
I suspect you'd have to use a series SETVELOCITY to do it, a couple to send it down the deck at increasing speed, then a couple more with some UP vectors once it reachs the end of the deck. Once airspeed is up the AI will fly from there.

Complicated I know, but I suspect thats about the limit of it.

Not sure if the Catapult Deckplate can be triggered to rise from "outside" the Nimitz scripting sorry, instead you could maybe smoke the deck to simulate the steam catapult.


Offline Gnat

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Re:Hawks' USS Nimitz
« Reply #6 on: 13 Jun 2004, 15:36:14 »