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Author Topic: Activation of a trigger by a group, but....  (Read 1068 times)

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Offline Ducatisto

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  • I'm a noob at this!
Activation of a trigger by a group, but....
« on: 12 Apr 2004, 13:09:56 »
Firstly I have searched high an low (believe me!) for an answer and it is currently evading me.

A simple solution but I am not getting it right  :-\

I have "civ7" triggered to jump on his motorbike when the russkies arrive in one town. He rides off and gets to his "GETOUT" waypoint where I need him to say "the russians *whatever here*" when the resistance arrive. What I want though is for no globalchat to appear until my civ7 has arrived.

This is the scenario I want;

civ7 present + res present = globalchat
res present + no civ7 present = no globalchat


I have played over the past few hours with different combinations of triggers/switches that I have obviously missed the obvious solution. I just need a break from my insanity  ;)

Offline nEO iNC

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Re:Activation of a trigger by a group, but....
« Reply #1 on: 10 May 2004, 11:20:19 »
Hey Ducatisto,

Just use a trigger that has the condition Resistance present, in the location where the civvy goes to to meet the Res guys.

Civvy goes to rv, Res arrive, trigger true, civ7 globalchat "The russians ****"

OR

Just swap it for a Civillian present trigger for the reverse effect...

Res at rv, civvy arrives, trigger true, civ7 globalchat "The russians ****"

Is that what you want, or something more tricky..? Am I missing something..?  ???