As you already know how to make cutscenes in general, i suggest you read my "Tips and tricks for cutscenes" which you can find in the pending section of the ED Depot.
But basically, make a few thoughts what the cutscene should tell the player. A good cutscene always tells a story, shows some important spots (watch out, there are enemy reinforcements comin over that hill) or gives the player an overview what he already did (good work, destroying this powerplant).
Or you lead the player from one quest to the next.
But most important...keep the camera moving..no matter if you just turn it or move from one point to another.