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Author Topic: Heli go bye bye  (Read 468 times)

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Dubieman

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Heli go bye bye
« on: 20 Mar 2004, 01:01:44 »
I am going to make this mission where you pick every injured guy up and your the pilot in a UH60 and as you leave I need a explosion to make the heli's engine quit and not destroy it. I would use setfuel 0 or setdammage 0 but I want it to rck the players heli before the other squad ejects but you can order eject on your own.

Something to the tune of

getpos UH6
camcreate "shell73" setpos UH6

something like that.
Cheers :cheers:

Dubieman

  • Guest
Re:Heli go bye bye
« Reply #1 on: 22 Mar 2004, 20:46:52 »
Errr hello anybody out there with any idea on scripting this right?

I don't bite..... :D

Offline Planck

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  • I'm never wrong ....I'm just not always right !
Re:Heli go bye bye
« Reply #2 on: 22 Mar 2004, 22:39:49 »
Well....I'm no expert but you could try something like:

camcreate "shell73" setpos [(getpos UH6 select 0) +5, (getpos UH6 select 1) +5, (getpos UH6 select 2) -3]

Or something similar...........check the syntax and play about with the numbers.


Planck
I know a little about a lot, and a lot about a little.