Home   Help Search Login Register  

Author Topic: Need help with a SCUD problem..  (Read 866 times)

0 Members and 1 Guest are viewing this topic.

Chudley

  • Guest
Need help with a SCUD problem..
« on: 08 Mar 2004, 02:59:51 »
I'm writing a mission atm, where you must take out a SCUD before it launches..

To inform me of it being launched - I've prepared a trigger like this..

Condition:       ?scudtruck ammo "SCUD" == 0

On Activation:  scudlaunch = true; hint "Scud Fired"


Problem is - it don't work because SCUD is not a valid weapon/ammo name.

Can anyone offer a suggestion?
« Last Edit: 08 Mar 2004, 03:02:31 by Chudley »

Offline Terox

  • Former Staff
  • ****
  • Follow the Sappers!
    • zeus-community.net
Re:Need help with a SCUD problem..
« Reply #1 on: 08 Mar 2004, 03:15:01 »
check the comref for scudstates m8

you can get a scud state, which is basically one of a number of integer values. For each scud state, eg, preparing to launch, fired etc etc

each state has an integer value assosciated with it

(Very tired at moment, but all info u need is in that command reference)
Zeus ARMA2 server IP = 77.74.193.124 :2302
Teamspeak IP = 77.74.193.123

Chudley

  • Guest
Re:Need help with a SCUD problem..
« Reply #2 on: 10 Mar 2004, 05:18:36 »
Sorted  ;D

Cheers mate :thumbsup: