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Author Topic: rearm problem...  (Read 456 times)

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gundernak

  • Guest
rearm problem...
« on: 04 Feb 2004, 20:38:43 »
Hi all,

I have a chopper UH64-MG.

I added the rocket weapon this can carry (ZuniLauncher38)

init field: this addMagazine "ZuniLauncher38"; this addWeapon  "ZuniLauncher38"

I would like to start this chopper without ammo. And it has to rearm at an ammotruck.

If I set the ammo level in the editor, the chopper starts without machinegun ammo and with rockets.

If I do not add magazines to the chopper, it can not rearm rockets at the ammo truck.

If I add magazines in init field and I fire all the rockets, the copper CAN rearm at the truck.

 ???

Any suggestions??

thanks in advance

Offline Artak

  • The old beanbag shaker
  • Former Staff
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Re:rearm problem...
« Reply #1 on: 04 Feb 2004, 21:32:20 »
how about
this addMagazine "ZuniLauncher38"; this addWeapon  "ZuniLauncher38"; this removemagazine "ZuniLauncher38"
 ???
otherwise you can make a clever little trigger to the rearming place which adds a magazine of zunis when the chopper is in the trigger area  :P
Not all is lost.

gundernak

  • Guest
Re:rearm problem...
« Reply #2 on: 04 Feb 2004, 22:07:11 »
unfortunately I tryed this too.

the chopper can not rearm...

gundernak

  • Guest
Re:rearm problem...
« Reply #3 on: 06 Feb 2004, 18:41:12 »
Can I change the load of a weapon?

I mean I want a unit with only a few bullet in his magazine...