Yep, i agree to: whateva El Siddi' was saying there
;D
I thought i was posting the very same stuff, LCD did, yesterday,
but for some strange reason i cannot find it inside this thread
Yeah maybe i went back from the post before submitting the
reply, however
As a GUARD waypoint is a never-ending waypoint, you can
put a waypoint after the guard one, to use this second one
for the switch trigger.
Also, if you syncronize a GUARD waypoint with a trigger, note
that the unit/group would never do the GUARD stuff, before
that trigger condition does match.
So in other words:
a GUARD waypoint syncronized to a switch trigger is one of
the most useless things in OFP
Imagine:
GUARD wp synced to switch trigger
xample 1: switch trigger is inactive - group will wait: BEFORE
GUARD STUFF, until condition has been met.
xample 2: switch trigger gets active - group which was waiting
for condition to make GUARD STUFF, will now ignore GUARD STUFF and directly head over to whateva told to do in the
waypoint behind the GUARD one.
~S~ CD