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Author Topic: giving names to created vehicles  (Read 497 times)

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shark attack

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giving names to created vehicles
« on: 24 Jan 2004, 12:06:18 »
i have a reliable script for creating vehicles my problem is how would i give the t80 a name  eg  tank1  


_type = "T80"
_pos = getpos START  (gamelogic)
_group = red1

_obj = _type createVehicle  [0,0,0]
_obj setpos [_pos select 0, _pos select 1, (_pos select 2) + 00]
~.01
"SoldierE" createUnit [_pos, _group, "Soldier = this"]
Soldier moveInDriver _obj
"SoldierE" createUnit [_pos, _group, "Soldier = this"]
Soldier moveInGunner _obj
"SoldierE" createUnit [_pos, _group, "Soldier = this"]
Soldier moveInCommander _obj

i find the script works well  only having to change the _type to create any vehicle  but without names its dificult to create triggers around the units involved  ie (tank1 not alive)


thanx in advance

shark attack

Offline Artak

  • The old beanbag shaker
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Re:giving names to created vehicles
« Reply #1 on: 24 Jan 2004, 13:05:13 »
substitute _obj with tank1
Not all is lost.

shark attack

  • Guest
Re:giving names to created vehicles
« Reply #2 on: 24 Jan 2004, 13:10:56 »
lol    that easy .......

thanx mate!