1. In the 'on activation' field of the "a truck is coming"-trigger type
getready=true Make a new trigger with radius 0,0 and type in it's 'condition' field
getready. Set all the 'time out' fields (three) to 7. Then type in the 'on activation' field of this trigger
titletext ["Get ready!","plain down"] if you're using title text or if sidechat, well you know how it works.
1.1 The activation of other triggers is up to conditions. You can have very complex conditions and variables combined, but if you just want one trigger activated when another has been activated, you type in a variable on the first triggers activation line and set it to true. Then you type that variable to the other triggers condition line which waits for the condition to be met ie. the variable being set to true. I think this is the most basic you can get and can find it in many tutorials.
2. Do as Armstrong said. Place the move waypoints as you want the patrol to go and set the last waypoint type to 'cycle'. When the group reaches it's cycle waypoint they will start all over again from the first move waypoint.
3. As far as I know there's no way of setting a "one time respawn only" in MP. The respawn possibilities are to base, to group, to where you died.. umm.. and I've forgotten the last one. Anyhow as this would be complex and virtually impossible I'm not even going further in to it.
Dunno, I ain't good with MP scripting and respawning and that crap.
:hmm: it ain't crap boeh!
:beat:*shoots Armstrong* :beat:
;D