In an intro the player is giveing his folks a briefing. His lips is moving, allright! ( WAV2LIP is working then!) but there is no sound <<??>>
I have used the script from SnYpier's soundexample.
class CfgSounds
{
sounds[] = { voicesample };
class voicesample
{
name = "";
sound[] = {"voicesample.ogg", db-40, 1.0};
titles[] =
{
0, $STRM_voicesample
};
};
};
I've called my character aP 'n given him a waypoint saying: aP say "voicesample"
What the heck am I doing wrong