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How to create an object which is own by the player?
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Topic: How to create an object which is own by the player? (Read 471 times)
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kevind2003
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How to create an object which is own by the player?
«
on:
30 Dec 2003, 11:02:08 »
Hi,
I wonder how to create an object (for example: Pipebomb) that is own by the player? so when others was killed by that bomb, it'll appear as "A was killed by B". Thanks
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Black_Feather
Former Staff
I'll never forget you Daisey.
Re:How to create an object which is own by the player?
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Reply #1 on:
30 Dec 2003, 21:25:20 »
:-\ I don't think you can, you could try blacking out the screen, setposing the player then forcing him to drop a satchel charge and finnally putting him back to where you want him to start properly. But it might not work
edit: Double post all reply's to
this thread
please. Only 1 thread per question Kev.
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Last Edit: 30 Dec 2003, 22:05:19 by Black_Feather
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How to create an object which is own by the player?
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