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Author Topic: AI paths..need help!  (Read 1415 times)

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Offline cj525

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AI paths..need help!
« on: 06 May 2004, 18:08:03 »
Are there any invisable AI paths out there that I can use on my island to get the ai's into my base, Also are there restrictions as to how small the opening can be for an Ai soldier to recognise it as an opening. I've set up openings in my bases which can fit two soldiers thru but they just stand there and and give the ever frustrating "negative".


any help would be ........ helpful. :-\

Offline shinraiden

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  • kiite, mite, katta
Re:AI paths..need help!
« Reply #1 on: 07 May 2004, 06:07:14 »
No paths, nothing fancy. Your slots are fine for RL players, but are too narrow for the AI collision avoidance engine. Sorry.

Offline cj525

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Re:AI paths..need help!
« Reply #2 on: 08 May 2004, 15:21:16 »
thanks for the response. I widdened the openings and voila. (you kinda have ta put a big obvious opening "AI go here" in neon lights but it works).



Leone

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Re:AI paths..need help!
« Reply #3 on: 15 May 2004, 16:58:41 »
There might be some Invisable Paths I made released soon as part of the 3WX mod package. Failing that, they will be part of the OPGWC mod.

Offline cj525

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Re:AI paths..need help!
« Reply #4 on: 16 May 2004, 01:55:53 »
Thanks leone I'll check out 3WX mod.
 :cheers:

AG_Smith

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