Home   Help Search Login Register  

Author Topic: Enemy Spawn Point  (Read 593 times)

0 Members and 2 Guests are viewing this topic.

Tinky the target

  • Guest
Enemy Spawn Point
« on: 01 Dec 2003, 09:25:49 »
Assuming it would be easy enough to "attach" a spawn point (for enemies) to a door to an unenterable building....would it be possible some way to 'close the door' using a grenade?

Thanks

Offline CrashDome

  • Members
  • *
Re:Enemy Spawn Point
« Reply #1 on: 02 Dec 2003, 09:35:35 »
Quick and painless way:

Put a small radio nearby (or setpos it slightly underground).
Name it "door1"
Set a trigger up with a condition of : ( damage door1 > 0.5 )
and put your desired effect in the activation line.

This of course would work with anything other than just grenades.

Tinky the target

  • Guest
Re:Enemy Spawn Point
« Reply #2 on: 02 Dec 2003, 13:19:11 »
Cool man, cheers.