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How to make the AI turn on the headlights etc
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Topic: How to make the AI turn on the headlights etc (Read 703 times)
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Malden
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How to make the AI turn on the headlights etc
«
on:
27 Nov 2003, 18:59:46 »
What will i have to type in the init field to make a tank and stuff like that turn on the headlight??
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deaddog
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Re:How to make the AI turn on the headlights etc
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Reply #1 on:
28 Nov 2003, 02:31:47 »
It has to be in safe or careless mode:
this setbehaviour "safe"
in the init field.
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micropilot
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Re:How to make the AI turn on the headlights etc
«
Reply #2 on:
28 Nov 2003, 18:33:33 »
try using this:
units_wtih_lights
action ["Light On",
units_wtih_lights
]
Got this from the sticky thread "a Time For Action"
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Last Edit: 28 Nov 2003, 18:34:05 by micropilot
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How to make the AI turn on the headlights etc
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