Sorry if I'm pimping it a bit, but I'm actually really proud of this thing, I've spent a lot of time(believe me) perfecting this. It's almost hard letting it go, but I had to kick this out the door(before polishing it a little before releasing) so I actually get it done. Anyway, here's the feature list.
This script is a bit like the ECP burn script, it relies on a lot of small particles making the illusion that they are one big fire.
-Effect for planes going down.
-Vehicles are slowed down when destroyed/on the ground, whatever. Works nice for planes, too.
-Fire has been randomized a bit more.
-Smoking debris, script also made by me, feature borrowed from BAS.
-Randomized colour, a bit more yellow now.
Credits.
Babalon - He's the reason this thread is here, he's actually the one that got me started and helped me with particle scripts. Also his script parameters!
Seedhe - For Dialog Drop. The basics of the debris smoke script were created with this lovely tool/level thingy.
BAS studios. The placement of the objects that execute the debris smoke script is their work, I just... borrowed it!
And, their scripts helped me a bit in scripting and particle scripts, too.
Can't think of any more, try it please.