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Faking a death?
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Topic: Faking a death? (Read 454 times)
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Anton VonE
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Faking a death?
«
on:
26 Oct 2003, 03:27:03 »
Is there anyway that an AI can fake his death after being hurt up to a certain level, and the get back up and shoot the player when he's walked by or something?
Anton
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m21man
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Re:Faking a death?
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Reply #1 on:
26 Oct 2003, 07:44:08 »
You could have a script that detects when an AI reaches a certain level of damage, then makes him play a dying animation. When the player runs by, you can switchmove the guy back up.
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General Barron
Former Staff
Semper Fi!
Re:Faking a death?
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Reply #2 on:
26 Oct 2003, 20:48:08 »
You should also setcaptive the "dead" unit, so any allies of the player won't kill the "dead" unit.
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Faking a death?
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