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Author Topic: Faking a death?  (Read 454 times)

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Anton VonE

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Faking a death?
« on: 26 Oct 2003, 03:27:03 »
Is there anyway that an AI can fake his death after being hurt up to a certain level, and the get back up and shoot the player when he's walked by or something?

Anton

m21man

  • Guest
Re:Faking a death?
« Reply #1 on: 26 Oct 2003, 07:44:08 »
You could have a script that detects when an AI reaches a certain level of damage, then makes him play a dying animation. When the player runs by, you can switchmove the guy back up.

Offline General Barron

  • Former Staff
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  • Semper Fi!
Re:Faking a death?
« Reply #2 on: 26 Oct 2003, 20:48:08 »
You should also setcaptive the "dead" unit, so any allies of the player won't kill the "dead" unit.
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