Home
Intel Depot
Editors Depot
Missions Depot
Addons Depot
Forum
Home
Help
Search
Login
Register
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
OFP - Editing/Scripting General
(Moderators:
h-
,
savedbygrace
,
Gruntage
) »
UN-switchmove "FX.. (help)
« previous
next »
Send this topic
Print
Pages: [
1
]
Go Down
Author
Topic: UN-switchmove "FX.. (help) (Read 948 times)
0 Members and 1 Guest are viewing this topic.
Mike
Guest
UN-switchmove "FX.. (help)
«
on:
10 Sep 2002, 03:18:45 »
When you make a unit switchmove into a position, what would you use to undo it? make the ai carry on killin
Probably a stupid question..
«
Last Edit: 10 Sep 2002, 07:13:05 by Mike
»
Logged
CrashnBurn
Guest
Re:UN-switchmove "FX.. (help)
«
Reply #1 on:
10 Sep 2002, 08:22:37 »
I think you give it another switchmove command-
unitname switchmove "normal"
Logged
Mike
Guest
Re:UN-switchmove "FX.. (help)
«
Reply #2 on:
10 Sep 2002, 16:20:51 »
Cheers :cheers:
Logged
Send this topic
Print
Pages: [
1
]
Go Up
« previous
next »
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
OFP - Editing/Scripting General
(Moderators:
h-
,
savedbygrace
,
Gruntage
) »
UN-switchmove "FX.. (help)
Top of page