Hi All. This is more of a trigger problem for both an intro and some kill zones, so I'm posting here.
I've had a working intro scene that just needed some tuning for some of the moving/crashing vehicle scenes. I'm using triggers to switch the cams or activate a camera script (cfollow by J.Gustaffson). I had planned to use the cfollow script for the entire intro, but it seems to get overloaded and not allow one shot after another.
So I only replaced a couple of regular trigger cams with the triggered cfollow script. For some freaky reason, the first half of the scene works fine ...20 times in a row. Yet the 2nd half always gets chopped up by a misfiring trigger and/or camera. I've tried using just the in-trigger cam and the scripted version. I've tried deleting and re-creating the trigger. I've tried having it trigger using
East Not Present or similar , rather than just the condition
TR9done (name of trigger, with
TR9done = true in TR9's On Activation), which seems to work fine for all the other triggers.
But that one &^%$ trigger either doesn't fire at all or fires so briefly with its camera movement you can hardly see what is there. That leaves you flashing back and forth to your soldier view.
I removed the trigger completely, but then it just made the next 2 trigs mess up. WTH?
Is my game just f :oked or something? I have a similar issue on another mission with IDENTICAL kill zone triggers where one consistently does not work, though the others do, and one kills repeatedly regardless if you're in it or not.
I'm going nuts spending countless hours trying to figure what is wrong with triggers that are identical in nature. Any ideas?
Posting it here ...problem is with
TR10 EDIT: Deleted file, posted updated file below