IÂ'm working on a hostage rescue in a forest, and trying to make the hostage appear randomly each mission by using a placement radius of about 300, the same size as the forest.
The problem is that the game engine will not allow random placement of objects in a forest. I assume this is because the forest is a object itself and therefore OFP cant place a object inside another object, if you follow me...
If I use this in a field, for example, the hostages location is randomised, but in the forest it remains at the center of the placement radius.
Bit of a bore in multiplayer Coop to find the hostage at the same spot every time...
So how do I get around this?
A "random placement" script?