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Author Topic: Find those darned sounds!  (Read 523 times)

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Offline Fire-Fox

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Find those darned sounds!
« on: 14 Sep 2003, 19:45:16 »
Hi!

I've stumbled into a weired problem:
I have about 25 sound files in the "sound" folder of my mission, all speech. I want to use them like unit say "dialog1". Now, when I activate a trigger that says something like this, the unit does perform the lip animation but there's no sound. I make a trigger, select the sound file from the folder "Anonymous", preview and activate it, sound is played(!). Then I remove the trigger(!), use the same file for unit say "dialog1" again, and the sound is played.
I HAVE DONE NOTHING EXCEPT FOR USING THIS SOUND FILE IN THE "ANONYMOUS" FIELD OF A TRIGGER!

Has anyone ever had the same problem, know why I have this problem or even have a solution to this?


Big thx in advance! :)

Offline Burn

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Re:Find those darned sounds!
« Reply #1 on: 15 Sep 2003, 11:34:11 »
Correct me if I'm wrong...
Perhaps you're too far away to hear the speech sound?!? And BTW, you said that you selected "anonymous" section, try selecting it from the "voice" section (or whatever it's called) instead... and you may get a different result... what the "anonymous" does is that it plays the sound like someone was screaming it in your ear or something ::) ;D... the "voice" section plays the sound from the trigger position, I think.
You could also try to set a higher value on the sounds volume in the description.ext...
Did any of those suggestions help?!? :-\

LAPD

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Re:Find those darned sounds!
« Reply #2 on: 15 Sep 2003, 15:44:59 »
After the unit say "dialog1" write playsound "dialog1".
So it should be like this:

Code: [Select]
unit say "dialog1"; Playsound "dialog1"
I think that should work :).
« Last Edit: 15 Sep 2003, 15:45:19 by LAPD »

Offline Fire-Fox

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Re:Find those darned sounds!
« Reply #3 on: 16 Sep 2003, 00:21:10 »
No no, I want to use the say command. Well, list of what I did/what happened, maybe better to understand:

- sound file doesn't work, not with playsound, say or anything else
- I made a trigger (activated by Radio Alpha) that plays the corresponding sound file by "anonymous" or "voice".
- I previewed, activated the trigger by Radio Alpha, heard the sound file
- I deleted the trigger
- I use the say command with this sound file
- it works.

This goes for every sound file. Strange, ain't it? ???