Home   Help Search Login Register  

Author Topic: triggers && ignoring some units  (Read 425 times)

0 Members and 1 Guest are viewing this topic.

sirvulcan

  • Guest
triggers && ignoring some units
« on: 10 Sep 2003, 15:27:45 »
ok heres what i have, i have a trigger around a gate. Whenever a East unit goes into the trigger area the gate opens, when the unit leaves the trigger area the gate closes. But i would like to place some units around the gate (guards basically), the problem is that if i place them around the gate they are in the trigger area and they trigger the trigger. How can i get the trigger to ignore the units i have placed to guard the gate but let every other east unit through

Offline Burn

  • Members
  • *
Re:triggers && ignoring some units
« Reply #1 on: 10 Sep 2003, 16:13:17 »
Put [loon1,loon2,loon3] in thislist, in the triggers condition field...
also remember to make it activated by east and repeatedly.
[loon1,loon2,loon3] =array of units that u want to be able to go trough the gate (u can add as many units and change the names as u like)...
I'm not 100% shure about the syntax, but it should work ;).
« Last Edit: 10 Sep 2003, 16:15:38 by Bizon »

Offline Wadmann

  • OFPEC Patron
  • ****
  • I'm the next evolutionary step after a llama!
Re:triggers && ignoring some units
« Reply #2 on: 11 Sep 2003, 22:08:09 »
I think that you may also use the F2 key and "group" the units that you want to activate the trigger to the trigger. After hitting the F2 key, drag a line from the trigger to the units that you want to activate that specific trigger (or is it from the unit to the trigger). At work so I can not check to be sure though.

                                        Wadmann
Check out my Camouflage Collection! New items added 31 July 2005.

Offline LCD

  • Former Staff
  • ****
    • Everon Cartel
Re:triggers && ignoring some units
« Reply #3 on: 11 Sep 2003, 22:17:29 »
wat u need 2 do is 1 east present triger nd in da condition field put

count thislist > num

da number shud b da num of units startin near da triger ;)

tel me if it works ;D

LCD OUT
"guess being the community has downsides .." - cheetah
Help Perfecting Da Next Best Thing - O-Team Beta