how do you make triggers go kaboomie
Go KABOOMIE? You mean delete them? Then just name your trigger 'trigX' and 'DeleteVehicle trigX' when wanned...
Or you mean to blow the chopper when it touches the ground? Then have a condition that detects the chopper's height (position Heli1 select 2 <=0.5) and blows it (Heli1 setdammage 1 or Bomb="SHELL120" CamCreate position Chopper/Trig1)