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Author Topic: Indestructable Buildings  (Read 1569 times)

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fcf_bear

  • Guest
Indestructable Buildings
« on: 07 Sep 2002, 05:45:55 »
I made a mission where you have to blow up an empty placed radio tower (HOUSE Radio (res)). Problem is, no amount of satchels will bring it down. I have tried:

this allowdammage TRUE
this setdammage 0.9
<unitname> setdammage 0.9
etc etc and various mixtures of the above.

Even tried blowing it up with a tank, no dice and it takes like 20 FFARs from a chopper to FINALLY bring it down. Is this a game bug or what, really frustrating to have guys run up there, place satchels and blow it up only to see it still standing there. It actually worked once when I tested it with nothing else on the map, but now with all the enemy, nothing.

All the preset houses and such only require like one satchel to turn them into rubble. I would think that this problem would NOT require extensive scripts. Maybe I am wrong.

any help would be great.

FCF_Bear

Hybrid

  • Guest
Re:Indestructable Buildings
« Reply #1 on: 07 Sep 2002, 07:55:26 »
I noticed the same thing when placing those radio towers. :'(

But i just moved the slider for the armor down till it was about 3/10 healthy.

Tested it and it blew up with 2 satchels.

that might be the answer your looking for.
:gunman: :wow: :wave: :toocool:

fcf_bear

  • Guest
Re:Indestructable Buildings
« Reply #2 on: 09 Sep 2002, 03:23:33 »
Thanks Hybrid,

Worked perfectly. Simple answer right in front of me.