make a switch type triger w/
"alive _X" count [APCname1,APCname2,APCname3] == 0
nd syncho it w/ da hold WP
nd put in da onActivision : "1" objstatus "done"
4 da sec 1 use not present triger
triger dat covers da area were u wanna S&D
nd syncho it w/ da S&D WP
da condition is : enemyside not present
switch type
onactivision : "2" objstatus "done"
LCD OUT