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Author Topic: Problem with conditions.  (Read 484 times)

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jomni

  • Guest
Problem with conditions.
« on: 07 Sep 2003, 02:21:03 »
Ok, here's what I want to do.

My squad should hold an area untill 3 enemy APCs are destroyed.  Once that happens, I want the next waypoint (search and destroy another location) to activate.  

I don't know what conditions to use. ???  I tried using a NOT(alive apc...) condition but it does not work.  I also tried an "enemy not present trigger" synchronized with the hold position waypoint to no avail.  Seems that I'm stuck with the hold position waypoint.

With regards to the breifings, I want to update OBJ_1 when the APCs are destoryed.  OBJ_2 will be updated when I clear the Search and destroy area.
« Last Edit: 07 Sep 2003, 02:28:18 by jomni »

Offline LCD

  • Former Staff
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    • Everon Cartel
Re:Problem with conditions.
« Reply #1 on: 07 Sep 2003, 04:29:52 »
make a switch type triger w/

"alive _X" count [APCname1,APCname2,APCname3] == 0

nd syncho it w/ da hold WP

nd put in da onActivision : "1" objstatus "done"

4 da sec 1 use not present triger ;)

triger dat covers da area were u wanna S&D

nd syncho it w/ da S&D WP

da condition is : enemyside not present
switch type
onactivision : "2" objstatus "done"

LCD OUT
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jomni

  • Guest
Re:Problem with conditions.
« Reply #2 on: 07 Sep 2003, 04:51:45 »
thanks man. had a general idea of how to do it but cant sort out the deatils.  :D

jomni

  • Guest
Re:Problem with conditions.
« Reply #3 on: 07 Sep 2003, 07:10:13 »
it seems that the hold Wp automatically switches to the next WP.  

anyone can help?

@lcd pls check ur priv mssg for details.
« Last Edit: 07 Sep 2003, 07:11:21 by jomni »