THIS IS SIMPLE
first i ripped apart using DPBO tool file called VOICE.pbo
then i entered 1 of the speaker catalogue
for example ADAM and converted wss file to wav
replaced my voice then ( using cooledit for better effect - nice filters : )
then i reconverted them back and calle the catalogue voiceRS
and inside this one another called Remigiusz ( my name )
i putted all the sample files there
then i wrote config cpp
// some basic defines
#define TEast 0
#define TWest 1
#define TGuerrila 2
#define TCivilian 3
#define TSideUnknown 4
#define TEnemy 5
#define TFriendly 6
#define TLogic 7
#define true 1
#define false 0
// type scope
#define private 0
#define protected 1
#define public 2
class CfgPatches
{
class VoiceRS
{
units[]={};
weapons[]={};
requiredVersion = 1.90;
};
};
class CfgVoice
{
voicePlayer = Remigiusz;
preview = "isayagain";
class Remigiusz
{
variants[]={0.95, 1.0, 1.05};
directories[] = {\VoiceRS\Remigiusz\};
name="Remigiusz";
};
};
THEN I NOTICED i must convert the cpp file to BIN using cpp2bin program ( all the programs are on this site )
and i putted the bin file to the VOICERS catalogue when it was BIN file
using stuffpbo i packed it and then i noticed i cannot chose my voice from the list SO
i shut down the game went to
"c:\Program Files\Codemasters\OperationFlashpoint\users\Remigiusz"
( i mean user file in OFP )
opened the UserInfo.cfg and there under
class Identity
{
face="Remcok";
glasses="LRD_glass8";
speaker="Remigiusz"; pitch=0.999623;
squad="";
};
i have changed DAN voice with mine it is working perfectly even in multiplayer
( of course the other co must have this addon )
!!!3 THINGS!!!!
1- so far i know it is working under OFP resistance
2- if u change your face then go back to the game u must set the UserInfo.cfg again
3- i putted my addon to
"c:\Program Files\Codemasters\OperationFlashpoint\AddOns"
NOT TO
"c:\Program Files\Codemasters\OperationFlashpoint\Res\AddOns"
1 and 3 ARE ONLY INFORMATION the 2 is FOR SURE