If I lock a vehicle, does every client need to lock it? If I change a unit to another group, does every client need to do this? Can I getDammage from an object or does this just work for the server??
I really really wish someone would explain which commands MUST be run by all clients in order for it to "work". For example, if you want to move a marker on everyone's computer, then everyone must move it themselves. But if you wanted to move a flagpole, then only the client, or only the server needs to move it.
Help me please!
Doolittle