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Author Topic: having problems simulating napoleanic fighting. rifles wont stay shouldered!  (Read 1374 times)

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Gerald Duval

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I am making a mission simulating napoleanic combat. My problem is that I have a line of soldiers set to this setunitpos "up" and careless at the same time. I told them to keep the rifles shouldered until the command to ready muskets (trigger) so when they unshoulder the kolzice they remain standing. The problem is that they unshoulder the rifles immediately. I have them set to never fire so thish shouldnt be. How can I keep them standing with rifles shouldered while the enemy charges and fires?
 
Another problem, more minor than the above is two parts are the things of formation marching (not a problem since i can make them break ranks and all out charge and it still ooks cool) and grouping them in close formation. I give them waypoints so setting them to noformation doesnt work for me.

Any help is appreciated, I know the engine/weapons/AI isnt made for this kind of fighting but Its coming along very well and cool looking.

Offline icarus_uk

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Setting them to pos UP and careless is counter effective.  UP is the conbat position ready to fire.  While careless will make them ignore anything around them.

Try just using Careless and then change their behaviour and stance at the same time.  You should get the results you want.

Gerald Duval

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the problem is i dont know how to do that...

Jakerod

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this setbehaviour "careless". other things to put instead of careless, Safe, Combat, all i know

Offline icarus_uk

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in the init of a soldier put;

SoldierName SetBehaviour "CARELESS"

This makes the make stand with his rifle on his shoulder.  When you want him to take up a fighting position use;

SoldierName SetBehaviour "COMBAT"; SoldierName SetUnitPos "UP"

This makes him take his rifle into his hands and will stop him from lying down.

Offline macguba

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It can be a bit tedious, but I have found that the best way to make your dudes do what you want is not to group them at all .... that way you can make each one go exactly where you want.   Synchro the WPs to keep them roughly together.    If you want to make the map even messier use placement radii on the WPs as well.      
Plenty of reviewed ArmA missions for you to play