Hello :wave:
I've got 2 triggers. One trigger is activated when all east units are dead in a base area. this trigger activates reinforcements, which I create usuing the 'createunit' command. The second trigger is activated on on a larger area (not that big, but bigger) and it's set to east - not present. This trigger ends the mission. The problem is that the trigger that ends the mission will be activated right as I capture the base, because no east units will be alive. The first trigger, which activates the reinforcements will 'race' the second trigger, which trigger activates it's on activation field first. If the reinforcements trigger wins, then the second trigger will count the reinforcements and still won't go off. If the opposite happends, it's no good. I can't take that bet.
Now for the final question
: Is there any way to make a trigger being activated only if the conditions are true for a time I set.
Let's say I want the second trigger to only be activated if no east presented for 4 seconds. If there is no east presented for 4 seconds, than the trigger will go off.
P.S: I know people told me not to use not present triggers, but I still want it.
Thanks for reading