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Scripting movement
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Topic: Scripting movement (Read 539 times)
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Gooner861
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Scripting movement
«
on:
16 Jul 2003, 17:32:28 »
In a cutscene how can u make a unit talk in a stationary position, then move, then stop and talk and so on. How can u make the unit stay until the scripting has finished.
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polka_tulk
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Re:Scripting movement
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Reply #1 on:
16 Jul 2003, 19:41:26 »
If u have your waypoints u can make a cupple of triggers and set a countdown time on them ,then syncronize the triggers with the waypoints.. :hmm:
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OFPEC Forum
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Editors Depot - Mission Editing and Scripting
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OFP - Editing/Scripting General
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,
savedbygrace
,
Gruntage
) »
Scripting movement
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