Hi guys,
Here is the idea I was thinking of a while ago for a campaign...
3 Diff Islands, each with things to do on them. Like buy stuff, build houses ETC.
I also want to make it so you can travel from Island to Island whenever you want.
----------------------------
I start on the Nogova Island, and lets say I collect 20,000 dollars from a small crate. I then purchase a house using the money, maybey a small hut or something.
I get bored, and decide to buy myself a flight to Everon. I got to the airport and hop on board, the END#1 trigger goes off, and the map loads up Everon.
Total, lets say I have 500 dollars left, how would I have the scripts remember how much money I had/have when I load and travel to new Islands?
Also, how would I make the campaign remember where I built my house?
I'm sure it is possible, because you are able to keep weapons in the Resistance campaign from map to map.
Any suggestions?