you use the radio to respond "surrender" or "fight on"(i want to find a better way of doing this without the radio)
Use addaction commmand -
player addaction ["Surrender", "Surrender.sqs"]Where Surrender.sqs is a script for surrendering (You can put the commands removeallweapons and Switchmove in here too)
once all the soldiers surrender u move to a marker(i know how to do that using the getmarker pos) but i want a truck to pull up and they get in it and drive to a prison camp
how do i do this without waypoints?
at the end of surrender.sqs, have a line saying
truck move getmarkerpos "PickUp"Then in game have a trigger detailing this:
Condition :
units group player in truckonActiv. :
truck move getmarkerpos "PrisonCamp"when u pick fight on a BAS rangerAT is spawned at a gamelogic location in some bushes near the t72
i want him to fire a missile from his AT4 launcher and then delete himself
Use addaction again like this:
player addaction ["Fight", "Fight.sqs"]And in fight.sqs, you can write this:
RocketMan setcombatmode "Blue"
RocketMan setpos getmarkerpos "Bushes"
Rocketman dofire t72
? getdammage t72 < 0.9 : goto "Deletion"
#Deletion
deletevehicle Rocketman
Exit
OK, i know thats a lot to take in but it should all work, if you have any Q's on why I did some bits or how it allw orks just ask again.